Sony ha emitido una nota de prensa y ha publicado un mensaje en su web haciendo pública la unión de Media Molecule a la familia PlayStation. Como es habitual en estos casos, la nota de prensa está salpicada de declaraciones tópicas y de un repaso al gritón de premios que ha recibido LittleBigPlanet. Ya sabéis: todos están muy contentos con este paso y blablabla. No sé si será casualidad o no, pero precisamente hoy han anunciado también que el juego ha llegado a los dos millones de niveles creados por los usuarios.

Podéis
Acclaimed developer of multi-million selling LittleBigPlanet joins Sony Computer Entertainment Worldwide Studios
London, 2nd March 2010 Sony Computer Entertainment (SCE) today announced that it had acquired leading game developer Media Molecule, creator of the multi-million selling and multi-award winning PlayStation®3 (PS3) exclusive title, LittleBigPlanet. Media Molecule will join as part of SCEs global development operation, SCE Worldwide Studios (SCE WWS).
In a strategic move to continue to secure excellence in game development for current and future PlayStation® platforms, the acquisition of Media Molecule formalises the successful exclusive relationship with SCE.
Media Molecule, based in Surrey, England, is the award-winning developer of LittleBigPlanet, one of the best-selling titles for PS3, a game that introduced gamers to the unique ethos of Play, Create and Share. Having seen over 2m user generated levels created for the community to download and play for free, LittleBigPlanet has completely changed the way people interact with games, whilst revolutionising the longevity of gameplay.
Having won over 90 awards for LittleBigPlanet, including 2 BAFTAs and 8 AIAS Interactive Achievement Awards, Media Molecule brings a wealth of experience and a highly talented staff into the SCE WWS family that will further strengthen the PlayStation first party studio.
Since they burst onto the gaming scene, Media Molecule have proved to be a truly exciting and innovative studio, who have proved their world-class credentials with the creation of the incredible LittleBigPlanet, said Shuhei Yoshida, President, SCE Worldwide Studios. SCE WWS is all about creating ambitious, innovative and ground breaking games, traits that Media Molecule clearly have. To bring them into our family proves our dedication to creating fantastic new experiences that we believe will cement our position as industry leaders.
Since Media Molecules inception, weve had a uniquely close relationship with Sony. Over the years they have consistently shown their dedication to Creative Gaming and Media Molecule, not only through their support of the company, but their willingness to take risks and embrace our often unusual approach and ideas. said Alex Evans, co-founder of Media Molecule. What weve achieved already with LittleBigPlanet has proved this to us and were excited by this new chapter of innovation and creative gaming, for all involved.
Studios across the SCE WWS network share technology, production methodology and creative goals to build the best possible experiences for users to enjoy the most from the PlayStation family of hardware platforms and network services. With over 2,500 employees, SCE WWS combines the talents of 15 game development studios in Japan, the USA, the UK and The Netherlands.

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